Resources

Your character’s wealth, reputation, and carrying capacity—the same details as the Resources tab on the web info sheet. In-game, type resource or resources while playing in the browser to open this page.

Coin & bank

On hand is what you carry for shops, training, and the Mayor’s level fee. Bank is stored at the banker—use deposit / withdraw in a bank room. gold (or balance / coin) shows wallet totals; check balance in the bank asks the banker for vault totals.

Web client: the Status sidebar shows wallet as tiered g / s / c with a 🪙 icon per tier, tinted gold / silver / copper. (Different browsers and OSes draw the emoji differently; the site applies CSS so each tier reads clearly—including a stronger silver treatment on Windows.)

Reputation

Current / needed matches the sidebar bar: reputation earned toward your next level versus what the Mayor expects before she dings you. Lifetime reputation sums every positive rep gain that actually applied (even when the “banked” number is capped). See Leveling for the earn cap.

Weight & encumbrance

Total weight vs your capacity (race base + STR×5). Heavier loads raise encumbrance stages and add round time to attacks. At ≥200% you cannot move; coin in your wallet counts toward weight—drop <amount> gold (or silver/copper) places coin on the ground for others to pick up. The play UI shows a weight bar in the sidebar; the info sheet lists the same numbers.