The KinsBlood Codex

Choose what you want to learn

Follow the learning path from movement to hunting, or open any volume when a system, place, or command catches your interest.

KinsBlood — Adventure Together crest
Your learning path

From newcomer to hunter

0 of 8 steps complete
  1. Create hero
  2. Enter Play
  3. Movement
  4. Items
  5. Quests
  6. Hunting
  7. Combat
  8. Explore
Begin Your StoryAccount, character creation, Play, movement, and your first commands. AdventureQuests, creatures, instance dungeons, hunting, and combat. Grow in PowerEquipment, leveling, resources, skills, and spells. Know the RealmShops, NPCs, the world map, Premium, and Support.
Recommended first volume

Begin Your Story · approximately 10 minutes

Open volume I
Quick reference

Search all 11 chapters or type help in Play.

Volume III · Field Note 06

Resources

Keep watch over health, mana, coin, reputation, storage, and the supplies that sustain every expedition.

Field method Scan the contents, open the entry you need, then try its highlighted commands in Play.

A field supply table holds coins, a strongbox, potions, herbs, provisions, medals, and a ledger
Illustrated field plateVolume III · Field Note 06

Your character’s wealth, reputation, and carrying capacity, the same details as the Resources tab on the web info sheet. In-game, type resource or resources while playing in the browser to open this page.

Coin & bank

On hand is what you carry for shops, training, and the Mayor’s level fee. Bank is stored at the banker, use deposit / withdraw in a bank room. On the web, selecting a banker money action opens a portrait-led banking window with your wallet and vault balances, labeled gold/silver/copper fields, 25%/50%/Max shortcuts, a live transaction total, and a transaction-specific confirmation button. gold (or balance / coin) shows wallet totals; check balance in the bank asks the banker for vault totals.

Relm bank draft: In a bank, withdraw check <amount> (or withdraw check all) moves vault funds onto a weightless slip you hold in a hand, Relm coin without adding encumbrance. deposit check or deposit draft while holding a draft returns its face value to your vault. read check / read draft shows the amount. Pay at shops with the draft in hand (you get change as a new draft). You cannot drop drafts, put them on surfaces, or stash them in a pack, only give to another player (see below). Type help bank in-game for full detail.

Web client: the Status sidebar shows wallet as tiered g / s / c with a 🪙 icon per tier, tinted gold / silver / copper. (Different browsers and OSes draw the emoji differently; the site applies CSS so each tier reads clearly, including a stronger silver treatment on Windows.)

Reputation

Realm reputation tracks standing separately for each safe town’s people and is spent by that realm’s mayor for levels. Creature kills and quest rewards default to the realm containing their spawn or objective; staff may configure one or several explicit realm overrides. Dreadspire Citadel rewards every race realm. The Status chip follows your current Area and opens the complete ledger, including the current five-level usage for each realm.

General training reputation remains separate for profession skills and other non-mayor costs. Resources labels that balance and its lifetime total separately so it is not confused with a realm mayor’s spendable reputation.

Weight & encumbrance

Total weight vs your capacity (race base + STR×5). Heavier loads raise encumbrance stages and add round time to attacks. At ≥200% you cannot move; coin in your wallet counts toward weight, drop <amount> gold (or silver/copper) places coin on the ground for others to pick up (level 10+ required to drop wallet coin). Use a Relm bank draft from the vault to carry value without weight, see Coin & bank above. A 15-KinsGold Encumbrance Tonic, available to every account, grants a visible 24-hour buff that triples total capacity when used with encumbrance. The play UI shows a weight bar in the sidebar; the info sheet lists the same numbers.